Whether you're watching a movie, reading a book, or playing a video game, storytellers absolutely love the framing device known as "in medias res," where the narrative begins at a late point in the story, before flinging us back to the start and working back to that point.
While it can often feel like a storytelling cliche, it can also be a great way to give audiences/players a taste of what's to come, and even toy with expectations by revisiting the scene later in an entirely different context.
Video games have commonly used in medias res to tantalise players with a hint of what's to come at the end of the game, whether a breakneck action scene, a shocking plot development, or even a character death.
In a follow-up to our first article on the subject, here are 10 more video games which dared to start in the middle, before rewinding back to hours, days, or even weeks prior to show how things got to that point.
In its best cases, it only enhances the journey for the player and the awe of finally experiencing that unforgettable climax in its full glory...
Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes).
General video game, TV and film nut. Occasional sports fan. Full time loon.