The Switch has been a phenomenally fast-selling console, and naturally that means some of the games have gone stratospheric as well.
Obviously, whether a game is overrated or not is completely subjective; something that's very middle of the road for someone may be genius for another.
It's a tricky thing to gauge, but at the end of the day it's all about proportion: Do the sales figures and critical response reflect the overall quality of the game?
None of the games on this list are necessarily bad, in fact some are fantastic, and a lot of fun, but that doesn't mean the next instalment can't do better. In some cases, however, a lack of polish should be acknowledged, not least of all because there are similar games that deserve more recognition.
When a mediocre title does better than it should, it just encourages the industry to settle for less. There's no point in spending time and money making the best game ever if Pong is still going to sell 50 billion units in this day and age.
To stay optimistic, just remember that this list proves there's a market for innovative games that think outside the box. With any luck, they'll get sequels and spin offs that push the boundaries of their capabilities.
Again, none of these are bad games, so keep it civil.
10. Hyrule Warriors: Age Of Calamity
The most recent game on this list has already managed to sell 3.5 million units, rocketing it up the sales chart. That'd be understandable if it wasn't such a 7/10 experience (78 on Metacritic).
It's hard to deny it's a fun and mindless time, especially if you like Musou games, but it's still beset with technical issues. As is usually the way with games from this sub-genre, there's very little to do beyond button mashing and upgrading your gear.
If it offered an experience similar to Breath of the Wild, then it would be a different story. Lots of exploring, uncovering secrets, and solving puzzles coupled with the OTT bombastic combat: that would feel like a definite upgrade and an expansion of what came before.
Instead, it feels like BOTW with huge restrictions placed upon it; it'd be a different case if the combat was deeper. No one could say no to a Zelda game with challenging hack and slash action akin to DMC, Sekiro or Bayonetta, could they?