10 Most Rewarding Evil Playthroughs In Gaming

4. Papers, Please

Fable evil horns
Lucas Pope

Papers, Please revolves around an immigration officer who must review traveller documents to decide who can enter the nation of Arstotzka. If any paperwork is missing or falsified, the client must be rejected. If the papers are approved, the client should be free to enter the country. 

Now, an ordinary game would acknowledge and appraise the player if they helped out the unfortunate. If a client makes a minor mistake, you should sweep it under the rug. If one member of a couple has the necessary papers but the other is missing one, you should try to come to a reasonable understanding.

In an ideal world, that's what you should do. But in Papers, Please, you are rewarded for doing your job correctly, not fairly. More importantly, processing as many clients as possible keeps your pockets filled. As a result, travellers should be dismissed the instant the smallest discrepancy is discovered in their paperwork.

Behaviour like this sounds callous, but the main character is simply looking after his own interests, since he needs to afford food and medicine for his family. Also, disobeying protocol can have serious consequences, so it's better to do the job without a moral compass.

Contributor

James Egan has been with Whatculture for five years and prominently works on Horror, Film, and Video Games. He's written over 80 books including 1000 Facts about Horror Movies Vol. 1-3 1000 Facts about The Greatest Films Ever Made Vol. 1-3 1000 Facts about Video Games Vol. 1-3 1000 Facts About James Bond 1000 Facts About TV Shows