10 Most Sacrilegious Video Game Movie Moments

No one wants you to change the source material. Ever.

Max Payne Mark Wahlberg
Dune Entertainment

Making movies based on video games always a balancing act of knife's edge proportions. For every Mortal Kombat and Resident Evil (in terms of financial success), we're treated to a Super Mario Bros. or a Postal.

The problem with making a movie for a broader audience is, well... making it for a broader audience. If it was a straight copy of the source material, it would only be for the fans, which wouldn't immediately fill cinemas or sell as well as a mainstream movie.

Trouble is, if you deviate from the source material too much, you'll have fans tearing it apart, whilst "normal" movie-goers aren't going to know what's happening regardless.

A line has to be drawn somewhere, but where?

Creative license with a brand is one thing, but sometimes changing too much will make it an incomprehensible mess, benefitting no one in the end. Well, except Uwe Boll, but that man thinks his excretions are art.

With all that in mind, let's have a look at some of the finer examples of a "director's vision" being that little bit too shortsighted.

10. Silent Hill - Changing The Main Character's Motivations

Max Payne Mark Wahlberg
Metropolitan Filmexport

This will take a little unpacking.

So, the first Silent Hill had Harry Mason looking for his adopted daughter, Cheryl, as they pass through Silent Hill. The movie then, had Rose da Silva seeking out the titular town after her adopted daughter keeps calling out for it.

This leaves husband Chris (in a rare, non-dying Sean Bean role) playing audience surrogate and having the exposition of the town's history laid out to him.

It makes sense, as Rose isn't going to stop and explore, but it adds an unnecessary, shoehorned husband/wife story. The main drive of Harry's plight was having lost his wife, making his resolve to find Cheryl stronger.

It also meant changing up the character of officer Cybil Bennett, too. While the game's counterpart had her feel cautious yet sympathetic to Harry's plight, the movie turned her into "generic cop badass" that seems out of place with Silent Hill's whole ethos.

And let's not start on the sexy nurse corridor.

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Player of games, watcher of films. Has a bad habit of buying remastered titles. Reviews games and delivers sub-par content in his spare time. Found at @GregatonBomb on Twitter/Instagram.