10 Most Severely Addictive Video Games Of The Last 10 Years

6. Breath Of The Wild

Final Fantasy XIV
Nintendo

It took about over half a decade for a game company to take what Skyrim built and truly perfect it, but those mad lads at Nintendo pulled it off.

Like with Skyrim, what sucks you into Breath Of The Wild is its atmosphere. You feel how old Hyrule is, how vast and ancient and dangerous this land you're traversing has become in the 100 years Link has spent asleep. But in BOTW, that's just the hook, whereas what keeps folks not only coming back, but hyper-focusing on it for months on end when they do, is the experimentation of the game's controls.

There are very few objectives in BOTW that can only be solved one way, while everything else you need to do can be solved however you want. The only limits are how much you can bend Link's poor little skeleton until it breaks. The sheikah slate opens the entire game up for experimenting with the game's physics engine to see what you can come up with, making the game endlessly replayable.

Contributor
Contributor

John Tibbetts is a novelist in theory, a Whatculture contributor in practice, and a nerd all around who loves talking about movies, TV, anime, and video games more than he loves breathing. Which might be a problem in the long term, but eh, who can think that far ahead?