10 Most Shocking Zelda Moments

10. The Mystical Seed Trilogy

In July of 1999, Nintendo solidified internet rumour and speculation; yes, there were Zelda titles in development for the Game Boy Color and, no, Nintendo wasn€™t going to be developing them. The series was now in the hands of Capcom€™s offshoot studio, Flagship. In today€™s world, where Sonic and Mega Man can butt heads in a round of Smash Bros, a studio collaboration is nothing out of the ordinary. In the late 90s, it was a shocking revelation €“ the past decade had seen Nintendo€™s partnerships churn out unlovable Mario €œedu-tainment€ titles and poorly-executed Zelda efforts for Phillips€™ CD-I system. Since then, Nintendo had wisely kept their bankable characters close at hand €“ were they now about to repeat their past mistake? The more fans learned, the more their concerns seemed justified. Capcom were making not one but three Zelda games, all of which could intermingle and affect one another. One of the games was later stated not to be an original title but, rather, a remake of the first Legend of Zelda. The trilogy changed its name repeatedly and as the fans grew more confused it seemed that Flagship had bitten off more than they could chew €“ finally, it was announced that the trilogy would be reduced to just two titles. Ultimately, there was no cause for alarm. Oracle of Ages and Oracle of Seasons were worthy successors to Game Boy hallmark Link€™s Awakening and the series€™ quality was maintained. Flagship would continue to work with Nintendo for more portable Zelda games, though they€™d learn to keep projects under wraps €“ at least, until the concept had been nailed down.
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Chris has over a decade's experience as a game designer and writer in the video game industry. He's currently battling Unity in a fight to the death.