10 Most Terrifying Enemies In Resident Evil History

3. Nemesis T-Type - Resident Evil 3: Nemesis

Resident Evil 4
Capcom

We all know how the Nemesis works. Programmed to hunt down S.T.A.R.S members and you just happen to be S.T.A.R.S member, Jill Valentine.

For the time, it was pretty special to have an AI enemy bypass areas of the map that usually prevented zombies from the previous area following you (unless it was scripted). Jack Baker must've taken notes as Nemesis could and would smash through doors, windows, walls, anything to throw Jill and the player off their game.

Nemesis was the king of engaging paranoia in the player, we were essentially trapped in an endless cycle of that dog/window jump-scare, except instead of a dog, it was a giant, one-eyed, toothy, one-line killing machine.

Certain scripted appearances had the player involved in a choice-making minigame too, deciding how to combat the Nemesis in that moment. See my "Shoving the Nemesis?" entry in the ridiculous RE moments.

Contributor
Contributor

Likes games and movies, writing scripts and listening to Stereophonics, Noel Gallagher, Metallica, Manic Street Preachers.