10 Most WTF Video Game Reboots
8. Star Fox Adventures
If you asked anyone in 2002 what the next Star Fox game would look like, and they told you it would be about Fox fighting dinosaurs with a stick while looking for magical stones, you would have slapped them all the way downtown.
And then you would have done the same to yourself when they turned out to be right.
To be fair, Star Fox Adventures never hurt for fans. It received mostly positive reviews at the time and GameCube owners embraced its Ocarina-Of-Time style, as it echoed the classic game in progression, level design and combat.
But even its biggest supporters can't help but wonder, "Why?" How does an on-rails shoot-em-up become a reskinned Zelda game? Well, there's an answer for that.
Dinosaur Planet, originally intended as a Nintendo 64 game, had been languishing in development for quite a while. With the GameCube out and now competing with the Playstation 2 and Xbox, an original IP about cartoon dinosaurs on a system with a reputation for being "kiddy" probably didn't seem like the best idea.
As it so happened, the Star Fox series had also been left on the back burner for several years. So leave it to visionary developer Shigeru Miyamoto to suggest to developers Rare that they make it a Star Fox game, thus building upon a preexisting fan base that had been itching for more Star Fox for five years.