10 Obvious Video Game Remasters The Industry Is Ignoring

8. Eternal Darkness: Sanity's Requiem

the getaway
Nintendo

Eternal Darkness: Sanity's Requiem begins with the main character Alex. After the murder of her grandfather she investigates his mansion, only to find the Tome of Eternal Darkness, which contains multiple first-hand accounts spanning centuries.

From here the game centres around multiple self-contained stories from multiple periods, including ancient Rome, the Gulf War and early Middle-Age France. The story is purposely told out of chronological order, a method not often used in many creative mediums, with even fewer success stories.

Based around artefacts of a godlike being, Alex discovers that a Roman Centurion long corrupted by the artefacts is working on resurrecting the rest of the 'Ancients', and Alex must put a stop to it.

The most intriguing feature of the game, however, is its incredible sanity meter. Should you be spotted by a monster, your sanity meter will slowly start to decrease. As it decreases, the player will start to experience subtle changes to their environments, including strange noises and warped camera angles.

Should it get too low and the game will produce glitch-like effects to give off the appearance that even your television and GameCube are being effected.

It all works fantastically well to set a haunting tone throughout. Now just imagine this beauty with a Resident Evil 2 style remaster.

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Lover of all things zombie. Secretly wishing for the apocalypse, but only on easy difficulty. Top of the world leaderboards for a couple of songs on Pro Drums on Rock Band 4. Can name every world flag. Currently doing my MA in Creative Writing in an attempt to do something with my life.