7. Ike
https://www.youtube.com/watch?v=4IMtUhZzYLo Like many of Fire Emblem's fighters, Ike has one move that's simply too good not to use. This heavy swordsman is tough to KO by design, dishes out huge damage from considerable range thanks to his massive blade and can be difficult to approach thanks to his sweeping forward slashes (forward tilt). Ike's Aether skill appears in several of the Fire Emblem games, but has never been as nasty as its SSB rendition. The move sees Ike throw his sword upward, grab it mid-air and crash back down, catching all enemies within a large vertical hitbox. It saves Ike from a falling doom as often as it sends opponents to theirs a degree of versatility highly sought after in the SSB scene. Aether holds annoying spam potential and works well against floaty opponents, and if Ike delivers the same cutting hits as his Brawl days, the Wii U and 3DS version may have a tough time keeping him grounded. Subbing in more agile skills without sacrificing his extreme launch potentialthat is, his potential for getting opponents intimately acquainted with the edge of the screencould be a deadly mix.
Austin Wood
Contributor
A freelance games writer, you say? Typically battling his current RPG addiction and ceaseless perfectionism? A fan of horror but too big a sissy to play for more than a couple of hours? Spends far too much time on JRPGs and gets way too angry with card games?
Well that doesn't sound anything like me.
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