10 Perfect Video Game Stories (That Were Ruined By The Sequels)
Just let good things come to an end, will you?
Sequels are an expected eventuality within the video game industry. If a title does well, it's pretty much inevitable that the game studio who made it will eventually release a sequel or two.
Typically, this is great news for the fans, as it means more content and gameplay for their favorite game.
However, not every game needs a sequel. If anything, the sequel can ruin a perfect story!
Yes, it's an unfortunate fact that many video game sequels out there don't really do justice to their predecessors' legacy.
Instead of building upon the established plot and leading it to a satisfying conclusion, they abuse the source material and prolong what was already a perfect, self-contained tale.
As a result, you don't only come out with a bad or mediocre sequel, but also a ruined narrative of the original title. The game's lore, story, and characters are warped beyond recognition, and all you can do is just accept that from now on, things won't be the same.
It's probably best to forget the following sequels exist, but let them serve you as a reminder that no good game is safe from the curse of awful followups.
10. The Part Of Kingdom Heart Everyone Hates - Kingdom Hearts 3
The thing about Square Enix's main franchises is that they endlessly drag along like a tapeworm stuck inside an elephant's gut.
This colorful similie isn't actually so bad when it comes to titles like Final Fantasy, as its extended worlds do allow it to tell multiple stories from different angles. However, in the case of Kingdom Hearts, the tapeworm should've been extracted after the second release (alright, this was the last gross parasite metaphor, I promise).
The main story of this Disney meets brooding anime boys series is Sora's search for his childhood friends, Riku and Kairi. By the end of the second game, the gang is finally reunited, and they even manage to destroy Xemnas, putting an end to the Darkness threat for good.
This should've been the end of Sora's story, and if Square Enox wanted to make another Kingdom Hearts game, it should have been with a new protagonist or a reboot.
Instead, the third game pulls the old Clown Shoes out of his retirement and puts him in a story where the Organization, Heartless, and Darkness become a thing again, except now there is no simpler plot that a regular person could follow without risking a migraine.