10 Perfectly Crafted Video Games That Never Need Sequels
9. Alan Wake
While you probably identify Finnish developers Remedy Entertainment with Max Payne, they also produced a quirky little Twin Peaks-influenced survival horror game known as Alan Wake in 2010. It was supremely entertaining, filled with all the usual self-awareness and pop culture oddities that Remedy is famous for, but it was still fresh enough that it was able to distance itself from their usual beat on the streets of New York City. The use of light and shadows to convey combat was expertly done, and the sense of mystery that the game presented gave it some distinct personality. Alan Wake is a massively entertaining game to play from start to finish, presented in a fun TV series-style format and a deeply lovable cast of characters that all have secrets of their own. The open-ended nature of the conclusion was trademark Remedy, yet the very nature of an Alan Wake sequel just doesn't ring authentic in any way. Alan's story isn't one you want to drag out, as it's such a bizarre concept to begin with, that stretching it out over another game might leave us with a bad taste in our mouth. There was a piece of DLC released in 2012 known as Alan Wake's American Nightmare, but the less said about that, the better.