5. Medal Of Honor: European Assault
European Assault was almost historic due to its grossly-mishandled design. The sheer amount of laughs this game garnered still has yet to be met by another piece of bargain-bin-sin. The only thing truly unique about this instalment was the broken fundamentals of AI, teamwork and hit detection. Much like Frontline before it, computer-controlled squad-mates would (try) to assist with combat. However, instead of simply being cannon-fodder, your allies - in a rare move - actually worked against you. Not only do they run in front of your fire, refuse to fight the enemy and block you from retreat as Nazi's pulverise your backside with bullets, they even go as far as throwing your own grenades back at you. Both anger-inducing and hilarious in equal measure, your companions will seemingly go to whatever end to ensure that any grenade you throw either blows up at their kicking feet, or winds up back in your reluctant hands. Even worse/funnier, your "allies" will even run toward active enemy grenades and scream, "WATCH OUT!" while hurling the explosive the rest of the way in your direction. As funny as your compatriots are, they're only as comedic as the enemies they fight. Much like those who fight alongside you, the enemy soldiers are bereft of logic and manage to lock onto every location you're at, firing through buildings, walls or vehicles. During the worst of it, retreating enemies will contort their arms in a horrific display of programming and shoot through their own stomachs; their heads turning a full 180 to look at you as the rest of their body sprints in the opposite direction. It's like The Exorcist's take on warfare. Even when you have the advantage, you don't have the advantage.