10 REAL Reasons Behind Annoying Video Game Moments
1. Metal Gear Solid V: The Phantom Pain (2015) - The Missing Ending
When Metal Gear Solid V: The Phantom Pain ended so abruptly, eyebrows were raised after fans discovered footage for a cut level titled “Mission 52” on a bonus disc that came with the Collector's Edition. More than simply a deleted scene, this level would have served as a more satisfying conclusion for the game which tied up loose plot threads.
Though Konami have maintained that this level was nothing more than cancelled content that was “definitely not the ending”, the significance of this axed mission suggests otherwise.
The reality is that The Phantom Pain – alongside Silent Hills – was an unfortunate casualty of the fallout between game director Hideo Kojima and publishers Konami.
While excitement for both Kojima’s titles were at fever pitch, Konami announced in March 2015 that they would be undergoing a corporate restructuring. What this meant was Kojima and Kojima Productions were being buried. Alongside Kojima’s name being removed from branding, Konami employees were being treated terribly, with some developers reportedly demoted to janitorial positions.
All of this was because Konami executives wanted to shift their focus from console games to a “mobile first” approach, a ruthless corporate decision which came at the cost of the publisher's best dev team and creative mind.