10 Reasons Call Of Duty Must Be Boots On The Ground After Infinite Warfare
2. Let Ravensoft Make It, Giving Every Developer Four Years
Recently at CoD XP 2016, developer Ravensoft was quoted as saying that they would like to develop their own realistic CoD game in the vein of CoD 4. While this should be reason enough to let them have at it, there are also some practical reasons too.
Think about it this way. Despite having three years to develop Advanced Warfare, Sledgehammer Games published a buggy, glitchy game that felt amateurish at best. Black Ops 3 clearly used it's three years wisely and had far more polish. However, it was (and still is) riddled with glitches and even had one of the smallest selections of multiplayer maps in a modern CoD game.
With all that said, maybe the current dev teams need to bring in a fourth team the help expand development time to four years per game. This (and even the 3 year dev-cycle) is admittedly crazy, since it really shouldn't take that long.
Yet, with four years, just think of the increased quality, as well as the fact that we would at least get one boots-on-the-ground game every four years.