Fatshark's Warhammer: Vermintide has just had its 5th anniversary and to be honest there's a tonne to celebrate seeing as it's a supremely enjoyable hack-and-slash set in the Warhammer fantasy universe.
This turned out to be the perfect setting to explore the genre of first person zombie-horde murdering, previously defined by the likes of Left 4 Dead. With precedent for worldwide calamities, a pre-existing species of horde based foes in the Skaven, and a truly uncapped limit for madness, Vermintide and its sequel felt right at home leading the pack (and then smashing the pack with hammers).
Now with the announcement of Warhammer 40K Darktide, the series is getting a terrrifying update, taking the concept into the far reaches of grimdark space courtesy of the Warhammer 40K setting.
Focusing on what seems to be an outbreak of zombie worshipers of the Plague God Nurgle and set on a hyper-urbanised hive world, what little we know of the game so far seems to be moving in the right direction. And that direction is ABOARD THE HYPE TRAIN. So grab a seat and let's get those wheels in motion.
My passion for all things Sci Fi goes back to my earliest days, when old VHS copies of Thunderbirds and Captain Scarlet gripped my tiny mind with their big, noisy vehicles and terrifying puppets. I'd like to say my taste got more refined over the years, but between the Warhammer, Space Dandy and niche Star Wars EU books, perhaps it just got broader.
I've enjoyed games of all calibre since I figured out that dice weren't just for eating, and have written prose ever since I was left unsupervised with some crayons next to a white wall. I got away with it by calling it "schoolwork" for as long as I could, and university helped me keep the charade going a while longer. Since my work began to get published, it's made all those long hours repainting the walls seem worth it.