10 Reasons WWE 2K17 Must Be A WCW Video Game

10. Fans Deserve Something Better Than 'Backstage Assault'

WCW Backstage Assault was a 2000 release by Electronic Arts. Nowadays, the company are best known for producing a line of award-winning sports titles. Back at the turn of the millennium, they were the ones who held the World Championship Wrestling license, but really failed to capitalise on it. Just as sure as WCW was failing in real-life, EA made sure it struggled on a digital platform. Backstage Assault didn't have a ring, the main selling point was that the action took place solely behind the curtain. This direction was taken because gamers had been so enthused by the backstage elements of the game's predecessor, WCW Mayhem in 1999. The difference was that the ability to go backstage enhanced that game, whereas it felt tedious in Backstage Assault. The graphics were ugly, and the game bombed big time. It's sad to think that this is the last WCW video game ever to see release, and fans deserve to see that fact change. Backstage Assault was WCW's final gaming footnote, and it was a terrible one to go out on. Critics and players alike blasted the title for being so shoddy, and it was a sorry way for the promotion to end things.
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Lifelong wrestling, video game, music and sports obsessive who has been writing about his passions since childhood. Jamie started writing for WhatCulture in 2013, and has contributed thousands of articles and YouTube videos since then. He cut his teeth penning published pieces for top UK and European wrestling read Fighting Spirit Magazine (FSM), and also has extensive experience working within the wrestling biz as a manager and commentator for promotions like ICW on WWE Network and WCPW/Defiant since 2010. Further, Jamie also hosted the old Ministry Of Slam podcast, and has interviewed everyone from Steve Austin and Shawn Michaels to Bret Hart and Trish Stratus.