10 Reasons Zelda: Breath Of The Wild's Haters Are Wrong

6. Combat Is Interesting And Varied

legend of zelda breath of the wild
Nintendo

From the very first tree branch that you pick up on the Great Plateau to the Master Sword itself, combat in Zelda is faster, more brutal and far more intense than ever before. It's like playing the original Legend of Zelda on the NES with a little bit of Dark Souls and Bloodborne added for good measure.

You're no longer confined to one parry move and a few dodges based on jumping away from the enemy with Z-targeting. Now, there's the freedom to thrust with your shield to proactively defend, make jump attacks that vary based on the weapon you're carrying and counter attack in slow motion because of the Flurry Rush.

What's more, stealth attacks are now part of the repertoire Link has where crouching, and hitting a sleeping or unaware enemy with a Sneakstrike can deal critical damage like a proper RPG should.

Unlimited bombs, environmental hazards and the object-flinging magnesis power also say hello, too.

Finally there's the rather excellent ability to slow-motion fire arrows off in mid-air. Gliding from a great height - whether from mountain plateau or Sheikah tower - down to a devastating attack with your bow is incredibly satisfying.

Anyone who says combat is boring in BOTW is lying.

Contributor

Bryan Langley’s first console was the Super Nintendo and he hasn’t stopped using his opposable thumbs since. He is based in Bristol, UK and is still searchin' for them glory days he never had.