It is an unwritten
rule of video gaming that bigger equals more dangerous. For game after
game and boss after boss, it is often the biggest and most
intimidating enemy that proves to be the greatest challenge. The rule
extends even to regular enemies. Think of Bioshock’s Big
Daddies, Fallout’s Deathclaws, and Half-Life’s
Striders, and becomes obvious that threat level can almost always be
reliably gauged by size, sheer force of presence, or both.
Bigger is, however,
not always better, and many a big, scary lump of a thing has been
laid low by the simplest of means. The result can be an encounter
that is unintentionally hilarious, far more trouble than it is worth,
that fails to live up to the hype, or ends up little more than a
barely noticeable bump in the road. Whether by developer
oversight, direct intent, or through the good old gamer habit of
finding an exploit, sometimes the big fight ends up being less of a
bang than a fizzle.
With the breadth of
gaming this list could easily go into the hundreds and is by no means
definitive. Even so, here are ten enemies you were worried would bring down a storm, but could hardly cough up a puddle.