10 Riskiest Gaming Sequels That Didn’t Pay Off

9. Perfect Dark Zero

Creating a video game for a new console's launch window is a surprisingly difficult task. Not only are the developers working with new, more complex technology; they're also under pressure to deliver a must-buy title to justify buying a new console in the first place. It's exactly why the majority of launch titles for a new console are underwhelming; developers need time to learn the intricacies of new hardware before developing exciting new titles. Imagine what it must have been like for Rare when developing Perfect Dark Zero then. Not only had the game been in development for five years (originally set to release on the Gamecube before Microsoft purchased the studio) it also bore the name of one of the Nintendo 64's biggest hits. Ultimately, Perfect Dark Zero failed to live up to those lofty standards as certain elements of the game are just okay (the design was generally well received) but the story and voice acting are hilariously bad. The gameplay is pretty standard fare for an FPS and the multiplayer mode - which utilised Xbox Live on the Xbox 360 for the first time - didn't really set the world alight either. Co-op modes were a welcome addition but really, there was little replay value to be had here. Is failing to live up to your older sibling's achievements a crime? In the gaming world, yes it is. Sorry Perfect Dark Zero, you're going away for a long, long time.
Contributor
Contributor

I have an addiction to achievements, a craving for new bands and a dream to become Captain America. I once finished second in a Mario Kart 7 tournament so I'm kind of a big deal.