10 RPG Video Game Sequels We Desperately Need (But Won’t Get)

9. Resonance Of Fate

Resonance Of Fate
Sega

What it was: Resonance of Fate was a 2010 release for both PlayStation 3 and Xbox 360, courtesy of tri-Ace and SEGA. Contrary to fantasy-medieval style weaponry and sorcery featured in many RPGs in the last generation of consoles, Resonance of Fate had guns. Lots of guns. The setting was also unique: steampunk, post-apocalyptic and had a dominating central tower to ascend, plus a map system that had to be gradually unlocked through the grind. However, the tactical nature of combat and the fact Resonance of Fate was not a typical RPG in terms of progression divided opinions amongst critics and fans. The battle system, whilst innovative, was not easily conquered and did not rely on items, magic and equipment as much as it did weapon upgrades and tactical planning on the fly.

Why we need a sequel: The setting was as unique as the gunplay combat and this was a fairly high profile collaboration at the time. Its features were distinctive and it took time to learn to play it well. The fact two large Japanese companies were aiming for a western audience was sufficient enough to show the RPG market was in rude health. Given the popularity of Dark Souls and Bloodborne, it might not be too far a stretch for Resonance of Fate to reinvent itself as a hardcore steampunk 'n' guns RPG experience if it would be willing to sacrifice some of its heavier RPG elements for a more open world.

Why we won't get one: Tri-Ace have bigger fish to fry. Their flagship series is Star Ocean and a new instalment, named Star Ocean: Integrity and Faithlessness is due on PlayStation 4 for 28th June 2016 in North America and 1st July 2016 in Europe. They have also dabbled in Final Fantasy in the last five years, collaborating with Square Enix on Final Fantasy XIII-2 and Lightning Returns: Final Fantasy XIII. Given the lukewarm reception for Resonance of Fate, it's highly unlikely we'll see another one soon.

Contributor

Bryan Langley’s first console was the Super Nintendo and he hasn’t stopped using his opposable thumbs since. He is based in Bristol, UK and is still searchin' for them glory days he never had.