2. Tackling Jinpachi In Tekken 5
For the No.2 spot it had to be something so awful, so instantly standoffish and just plain UGLY, that it belongs on this list without question. That, my friends, is Jinpachi Mishima, father of the already crumbling Heihachi Mishima, and the final boss of Tekken 5. Many fighting game mainstays will scream that once you got used to Jinpachis animations, he actually became rather easy, yet I would maintain that until you started studying said animations and developing a precognitive ability to dodge any of his often-instant-death moves, Jinpachi remained one of those elements in-game that just makes you question the entire medium. Suddenly the outside actually looked like more fun than battling this demonically-coded mess. Perhaps youll emerge from your hovel of pizza crusts and social media feeds into the glorious sunlight, rediscovering something that is eternally beautiful and life-defining for every moment you spend breathing in the natural fauna around you. But you dont. You grit your teeth and hit restart before the 10-count ends. Gripping the controller ever-tighter, you try again, and again. Outside? What's that?