4. Forced Massive Grinding To Actually Progress In The Game
I know for a fact that you need to grind a few levels every once in a while to beat a boss in the next level in an RPG. But when you play an linear easy game in which you don't have to put a lot of effort into it and then forces you to grind for hours and hours that could easily becomes weeks and weeks to actually become strong enough to even fight one of the many bosses towards the end. In the other Final Fantasy games, you could just grind as you go along with ease and only needed to go up a few levels, but this game you hardly had enough enemies to fight in order to grind and that kind of logic in of itself is a grind to understand why would they make a stupid decision like that.