10 TERRIBLE Levels In Great Video Games

2. The Apple Of Eden - Assassin's Creed: Brotherhood

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Ubisoft

The third entry in Ubisoft's Assassin's Creed franchise, Brotherhood was really where the series found its way into the mainstream. It might not have had the story or the ambition of AC2, but the decision to move all the action to the city of Rome and fill it up with various side missions and challenges helped make the game feel more immersive and like an actual open world worth investing time into.

The missions in both the main and side storylines were generally solid enough too, with the introduction of the full synchronisation feature providing an extra dimension for players to work through.

However, by the time The Apple of Eden mission rolls around, it's become clear that Ubisoft are just in a hurry to wrap the game up. Holding and using the fabled artefact was something fans had waited three games for, but this level just cemented the fact that none of it was worth the wait.

With the Apple in hand, the mission picks up with Ezio on the run from Cesare Borgia and the Papal Guards. Players can't unequip the Piece of Eden, but the weapon is an absolute nightmare to use with its animation clunkily slowing down time, doing very little damage and sapping a player's health.

On top of that, in order to get a full synchronisation for the mission, players can't lose a single point of health so either being hit by a guard or even using the Apple once will see players lose out on that 100%.

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Horror fan, gamer, all round subpar content creator. Strongly believes that Toad is the real hero of the Mario universe, and that we've probably had enough Batman origin stories.