10 Terrible Video Games You Didn't Realise Were Wildly Successful

8. Tomorrow Never Dies

A mediocre movie followed by a less than mediocre game. Could we blame them? I mean after the genius that was Goldeneye for the N64, publishers and developers could have released any Bond game and it would have made money. Why did everyone hate it? It was everything Goldeneye wasn't. And I suppose we can't blame the creators for that, because it's hard to follow in the footsteps of the greatest multiplayer shooter ever. Tomorrow Never Dies changed from first-person shooter to third-person, had no multiplayer mode at all, had a short story/mission mode, and at times had awkward gameplay mechanics. Still, it ended up being in the top 5 best selling video games of 1999. It could have been that the departure from everything that was Goldeneye was necessary, and that Tomorrow Never Dies creators were saying, "Hey, we know Goldeneye was amazing, but we can't replicate it. We will try and do something different." They did, but there were too many changes. No multiplayer mode was one thing, as gamers were still throwing proximity mines in Goldeneye, but to switch it to third-person and shorten the storyline turned this game into a disaster.
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