10 Things You Didn't Know About Half-Life

7. They've Been Delayed Ever Since The Start

It's become a running joke and/or grim inevitability that Half-Life games will be indefinitely delayed. Fans are still anxious with anticipation about an announcement of a third in the series, or at least a third chunk of the episodic content that followed the second game - Valve doesn't seem to be in any hurry to make such a thing, or even to announce they're beginning to consider the possibility of more Half-Life. Players should really be used to that by now, what with the achingly long delay between the first two games, prolonged by the leaking of Half-Life 2's source code halfway through development. If it seems like something that began with the sequel, it isn't. The original Half-Life has a similarly epic development cycle, involving the complete do-over of the Quake engine the game was due to use, a relatively inexperienced team (it was their first title, after all, and really ambitious to boot), and - following a demo at E3 in 1997 which consisted of a single level throwing in every weapon, enemy and gameplay mechanic they'd come up with to date - Valve went back to the drawing board and started from scratch, throwing out years of work and delaying release by another year.
In this post: 
Half Life
 
Posted On: 
Contributor
Contributor

Tom Baker is the Comics Editor at WhatCulture! He's heard all the Doctor Who jokes, but not many about Randall and Hopkirk. He also blogs at http://communibearsilostate.wordpress.com/