10 Things No One Wants To Admit About Bethesda RPGs
7. There's Still Too Many Bugs
Alongside being known for the ambitious scale of their games, Bethesda's RPGs have also gained a reputation for being notoriously broken.
Making video games isn't easy. It takes developers years of tireless work and dedication to ensure each aspect of their creation works correctly to make an experience that's fun to play. However, there are going to be some issues that fall through the cracks during testing, and this is especially the case in larger releases. In Bethesda games, the number of bugs present is on a whole other level.
More than just the standard collection of glitches where characters clip through environments and the in-game physics does some unintentionally hilarious things, players can expect to encounter at least one quest-breaking bug during their time playing.
Whether it's scripting issues that stop quests from triggering properly or more serious issues that can ruin an entire playthrough (Skyrim's Markarth guard glitch being an infamous example), this lack of polish can severely impact the enjoyment of these games.
Even Starfield, despite having significantly fewer bugs upon launch, is still plagued with dozens of glitches which dampen the gameplay experience.
At a certain point, the sheer number of bugs stop being charming and just become frustrating.