10 Things Nobody Wants To Admit About The Elder Scrolls Games
8. The Story Is Always The Same
The Elder Scrolls is constantly praised for its scope, many people claiming to have spent hundreds of hours in the game without touching the main quest line. Naturally, this begs a very important question: why are they avoiding the most important thing in the game?
It’s the main story – surely, the most
interesting – so, why continually avoid it?
Well, Skyrim and Oblivion repeat the same basic story – with only a handful of alterations between the two – which wouldn’t necessarily be a problem, except that story is an unsatisfying one.
In both cases, you spend the majority of your time running errands or gathering information, clearing out dungeons, playing catch-up and generally wasting time before the inevitably disappointing conclusion, which usually involves an inappropriate boss fight with a god.
Besides that, the overarching narrative never seems to affect the world in any interesting way. Once Mehrunes Dagon and Alduin have been defeated, things revert to their natural state, and nothing – besides some minor cosmetic alterations – seems to have changed, whatsoever.
In fact, everything appears identical to when you started, as if nothing happened in the first place.