10 Things Nobody Wants To Admit About The Outer Worlds

4. It's Way Too Easy

The Outer Worlds
Private Division

If you're exploring and doing side missions in The Outer Worlds, you're going to absolutely breeze through it. Though it starts off challenging enough when you land near Edgewater, with menacing nearby alien pits and dangerous mercenaries roaming the lands, the difficulty quickly drops off.

Once you've got a couple of companions, a full set of weapons and more than the starting armour, very few combat encounters are going to be challenging. For the most part, hitting the companion abilities and sitting back with a heavy weapon (which you'll have plenty of ammo for if you've been exploring) will get the job done, and you won't have to worry too much about thinking in combat.

Even on higher difficulties (with the exception of Supernova, which skews entirely in the opposite direction), the game rarely poses a challenge, which boils a lot of the combat down to repeating the same old tactics.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.