10 Things That Gamers Today Will Never Experience

4. Console Exclusive Gameplay

Halo split screen
LucasArts

In the early years of the home console market, the hardware used to run the games varied massively in quality.

As such certain corners may have had to be cut in bringing your favourite games to various systems. Early attempts at this were fairly disastrous, such as the Atari 2600 port of Pac-Man all-but causing the 1983 crash of the video games industry (alongside the aforementioned E.T.).

Other attempts however were much more successful and make somewhat pine for the old days when your mate with Batman Forever on the Genesis would question why your version of Batman Forever on the SNES looks so weird. And not only looking different, but playing totally different and in totally different art styles.

The advent of motion sensors changed a lot in terms of making big titles accessible to as many audiences as possible. For example, The Force Unleashed on PS3 & Xbox 360 had far higher production values than the Wii version which also had to include actions for the Wiimote. But to make up for that, it featured an exclusive two-player duelling mode.

Today, the consoles are so similar in power that all games can play in the exact same way. Not a bad thing but certainly a shame to miss out on unique experiences with the same titles.

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A connoisseur of Star Wars, WWE, Sonic the Hedgehog, musical theatre and mature cave-aged cheddar cheese. Can't say that I have limited taste!