10 Things Uncharted 4 Already Does Better Than Quantum Break

1. A Satisfying Ending

Remedy

How do I know Uncharted 4 is going to end satisfyingly? I don't, but I can tell you that it'll be better structured than Quantum Break's.

Obviously 'satisfying' is a subjective word and I'm not going to delve into spoilers, being Quantum Break has only been on shelves for a few days, but sufficed to say, its fifth act goes off the deep-end when it comes to wrapping up character arcs and delivering on its narrative proposition of 'saving time'.

After everything you do and all the various pieces of the time puzzle you put in place, Quantum Break's final moments play out as a terribly over-the-top boss fight with a character that suddenly goes Super Saiyan and displays a ludicrous amount of power. Afterwards, it ends on a forced "Is that it!?" cliffhanger that screams 'potential sequel if this sells well', as you're introduced to the credits faster than you can scratch your head in confusion.

Naughty Dog might completely mess up the supposed 'final chapter' to Drake's story; they could easily rush some emotional beats, have Nate behave in a way that we feel betrays his former motivations - hell, he could even die at the hands of Sam as a metaphor for not knowing when to leave something alone - but no matter what, it will have more purpose and a deftness in its execution than the way Remedy's glorious mess awkwardly concludes.

Have you played Quantum Break? Were you planning on getting an Xbox One to do so? Let us know in the comments if you think it'll be remembered years later as Microsoft's answer to Uncharted 4.

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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.