10 Things You Didn't Know About Sly Cooper
Everything you need to know about the franchise's titular hero.
Sly Cooper is definitely a huge staple of the PlayStation games that were aimed towards children, becoming a fan favorite franchise almost immediately. Although his popularity has died down in recent years, he still lives on in our hearts through these wonderful games.
The franchise started in 2002 with the first installment in the series titled, Sly Cooper and the Thievius Raccoonus. We then got two games following, in 2004 and 2005 respectively. These were titled Sly 2: Band of Thieves and Sly 3: Honor Among Thieves.
These three games came out relatively quickly after one another, and fans then had to wait until 2013 to get the final sequel, titled Sly Cooper: Thieves in Time. Although they have set it up to create a fifth game in the series, we have not heard word of a fifth game in the works.
Being such a popular character, there are bound to be things about this sneaky raccoon that people do not know about. Although most of the info is found in the games themselves, there is extensive lore creating the universe that these games take place in, showing so many different sides of our beloved ring tail.
10. Sly Has Always Known Where The Cooper Vault Is
We all know that Sly comes a family of master thieves, known as the Cooper Clan, and we also know that he lost his parents to the Fiendish Five while he was just a young raccoon. Something you might not know however, is that he knew where the map to the Cooper Vault was hidden from the age of three.
While Sly was just three-years old, he went with his father Conner to meet up with his partner in crime Jim McSweeney. McSweeney was told to take the map and hide it in a museum on the coast of Italy.
It was specifically requested that Sly come along so he could later retrieve the map from McSweeney, or the museum itself, allowing him to continue the traidition of storing the treasure he had stolen. While bringing a young child to your heist is a bit extreme, it shows how important this moment was both for Conner and for Sly.
Sly later has to enter this vault in the third game, and with the knowledge from his childhood he is able to track down the map. Without this knowledge in his head, finding the Cooper Vault would have been virtually impossible, ruining the entire plot of the third game.