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10 Things You Need To Know About Halo Wars 2

6. How Does It Fit Into The Canon?

Where the original Halo Wars took place before the events of the main games, Halo Wars 2 picks up after the close of Halo 5: Guardians. The Master Chief's tale is ongoing in another part of the galaxy, leaving the Spirit of Fire crew to repel what Covenant forces they could pre-Combat Evolved, only to be left floating through space after a debilitating explosion forced everyone to retreat into cryo-sleep.

With the crew comprising Captain Cutter, a brand new A.I. named Isabel, a fleet of foot-soldiers, a platoon of Spartans and more, they all awake to find a new, villainous force bearing down on their incapacitated ship. Speaking of A.I., a large part of Halo 4 and 5 has been the onset of "Rampancy"; the process by which A.I. life in the universe eventually loses its cognitive processing abilities, before slowly going insane.

Sans specifics, we've already seen how this affected Cortana, and whilst the 28 year cryo-sleep would mean the original ship A.I., Serina is out of commission (they tend to 'live' for around seven years), Narrative Director Kevin Grace has mentioned that "there are some questions about Serina, but we’re not getting into that just yet." Interesting.

Could any potential information gleaned from Serina going rampant help in how the UNSC can deals with Cortana?

Speaking of things to deal with...

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