10 Things Your Favourite Video Game Developers Want You To Forget
9. Destiny 2's XP System Was A Lie - Bungie
Oh Bungie, how far you've fallen.
Now, Destiny 2 is still an exemplary game on a purely mechanical level, but like its pernickety, abysmal and unrewarding loot grind, the wider framework surrounding everything else is soullessly mechanical.
Case in point: The loot system, to which - after many fans realised on-screen numerical totals weren't correlating to how much an XP bar had filled - forced Bungie to admit the game was intentionally misleading. It was apparently to maintain balance across low and high-intensity events vs. XP payout, yet they still admitted to "betraying" fans' trust and promised to "do a better job going forward".
Being Destiny has an average hour-count of multiple hundred hours across all its players, that's a lot of time and effort invested into a system that - since launch back in September - hasn't been rewarding them appropriately.
Still, this is still Bungie we're talking about, and Destiny has within it one of the best FPS frameworks gaming has ever seen. It's more than enough to go forward with the right messaging, but why is it so hard to just make a good game?