10 Times Publishers Sabotaged Their Own Video Games
10. Spoiling Jedi: Fallen Order's Big Ending Reveal - EA
When EA released Star Wars Jedi: Fallen Order this November, it seemed as though the publisher had finally turned a corner.
Both of EA's previous Star Wars releases were met with controversy upon their respective release dates, with the first Star Wars: Battlefront reboot being criticised for a lack of content at launch, and the sequel earning equal derision for a microtransaction-heavy progression system. Thankfully developers DICE were able to revive Battlefront II after revamping the progression system altogether, but the EA Star Wars brand was still tarnished.
The single-player focused Jedi: Fallen Order was meant to change that - and it seemingly had done, until the other week. Respawn masterminded a compelling, story-driven Star Wars effort without any of the nonsense we've come to associate with EA's recent releases, but it seemed as though EA itself was relatively non-plussed. Critics noted at E3 how weird it was the demo shown to the public didn't match up with the great one shown behind closed doors, and, in the build up to the game's release, it was also noted how there didn't seem to be that much of a marketing push behind Fallen Order either.
EA seemingly sprung to life on that front the other week, but in the worst way possible. A Black Friday ad coordinated between Xbox and the publisher actually ruins the final mission's big reveal, and according to Kotaku, Respawn's devs are less than pleased - to say nothing of those players who haven't finished the game either.