10 Times The Games Industry Had No Idea WTF It Was Doing
6. Charging Ahead With Online-Only Ideas
Just like they did with their idea of an all-digital future, in the early days of the 2010s the video game industry was charging full steam ahead with the thinking that consoles and games should require a connection to the internet to work.
While it's not a terrible idea in itself, all goodwill was squandered with the announcement of the Xbox One, which then needed an internet connection to work and restricted players from sharing their games or playing them offline.
The final nail in the coffin though was the arrogant way Microsoft went about defending their approach, going so far as to tell players who could only play offline to stick with the Xbox 360, as the new console wasn't for them.
Of course the company eventually went back on their online-only design, but only after Sony showed them that the world wasn't ready for their vision of the future following the raucous response to the more accessible PS4.