10 Times Video Game Franchises Were Rebooted Into The Worst Thing Ever
Every video game has to go through its edgy teenager phase.
Although other mediums often get reboots completely wrong, video game studio of late have absolutely nailed it when they decide a long-serving franchise is need of a new direction.
Because between the likes of 2013's Tomb Raider and last year's Doom, classic properties have recently been re-energised in a way that has launched them back to the top of the gaming world.
But video game reboots haven't always been as good as they are today, and there have been some disastrous - and even downright insulting - attempts at relaunching beloved franchises over the years. Sometimes you don't know how much you enjoy a thing until it's taken away from you and morphed into something completely unrecognisable, and these reboots proved that change isn't always for the best.
Whether they were big names brought back from the dead after years of languishing in obscurity, or popular titles that underwent radical changes seemingly made on a whim, these are the sequels, prequels and re-imaginings that made fans regret ever asking for a new game in their favourite franchises.
When it came time to reboot the Turok series in 2008, developers at Propaganda Games took it upon themselves to go about it in the blandest way possible.
Originally a franchise about a Native American warrior hunting down dinosaurs, the reboot instead decided to drop all of the intriguing parts of the original game and just smash it together with a generic sci-fi shooter that ripped off the likes of Doom and Gears of War.
While the dinosaurs were still present, they were only incidental and confined to the backdrop while the bulk of the game concerned itself with having you shoot gruff space marines across boring jungle landscapes.
Instead of rejuvenating the franchise for modern audiences the developers sucked the life out of the series entirely, somehow managing to make dinosaurs uncool for a whole decade in the process.