10 Times Video Games Didn't Care What You Think

6: The Mighty Let Down Of Mighty No. 9

Mighty No 9
Deep Silver

Crowdfunding is a tricky business with mixed results at the best of times but things seemed pretty special when it was announced a group of veteran Mega Man developers would be working with Capcom legend Keiji Inafune to create the title. The Kickstarter campaign did extraordinarily well, amassing almost 4 million in the initial fundraising effort, smashing several stretch goals and that’s not including the other $186,000 raised on PayPal or the fact that Deep Silver came on as publisher.

To fans' great disappointment, though, the game was an absolute flop.

Some players went as far as to claim they felt scammed given games that raised much less and with far inferior pedigree managed to create better game experiences. Mighty No. 9 failed players with its multiple delays, lackluster story, average graphics, and unusually poor technical performance. It was critically panned, quite apart from seemingly like a product that had no idea what its audience wanted or how to give it to them. Once the game was out there was this real sentiment of “Okay, there it is, it’s out” that seemed to completely ignore how displeased its entire audience was with the quality. This extended to the weird-ass pre-launch trailer that included the line, “Make the bad guys cry like an anime fan on prom night.”

You… you know you are probably marketing to anime fans, right? No? Well, the player reaction is exemplified pretty well by this comment on that very trailer which reads, “I didn't fund this game or buy it and I still want my money back.”

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Contributor

Likes: Collecting maiamais, stanning Makoto, dual-weilding, using sniper rifles on PC, speccing into persuasion and lockpicking. Dislikes: Escort missions.