10 Times Video Games Embraced Their Glitches

9. Street Fighter 2 - Combos

Street Fighter 2
Capcom

Everyone who loves a good fighting game, whether they play Mortal Kombat, Tekken or Street Fighter, has a main character they know inside and out, with straight jabs and 20 button combos becoming as instinctive as their choice on the character selection screen. However, before Street Fighter 2 was released in 1991, combos didn’t exist.

It wasn’t until shortly after the game's release that players found a bug they could use to exploit the game. Cancelling animations mid-attack to start the next would create a chain of moves that could shatter your opponent's health bar if executed with precise timing. This bug was already known by game developers, but they left it in under the impression that it would be too difficult to achieve. At the time, the developers had no idea the literal game changer they had left players to find.

Almost 29 years after this genre-defining game was released and it accidentally introduced a way to chain your moves together, combos are now essential if you want to dominate a match in any popular fighting game (aside from button mashing, of course).

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Always chooses the fire-type starter Pokemon.