10 Times Video Games Made You Feel

1. Dragon Age: Inquisition Showed Us We Can't Have What We Want

FF7 Aerith
Bioware

Dragon Age: Inquisition still holds its own as a fantastically sprawling, open world fantasy RPG with tons to do. Its characters and their relationships are a major part of what makes it so good, among them the mysterious elven sorcerer Solas.

As is traditional among BioWare RPGs, the player character can romance many of the game's characters, including Solas, whose mystery and vulnerability proved irresistible to plenty of players.

Similar to other characters in the game, romancing Solas means frequent conversations, character-specific missions and carefully made choices to ascend through the levels of affection. Finally, the player triggers that magic sequence where the player and Solas declare their love for each other. Surely Solas and the player character will next be seen in a tastefully raunchy cutscene where they consummate their game-long affection?

But they do not. Solas explains their love cannot be. All the player's investment and effort in romancing this pointy-eared dreamboat is met with a final, crushing rejection.

The player character can rail against Solas, they can beg, but Solas remains adamant. It just can't happen. The emotion sparked by such rejection is genuine, and it makes the game's final revelations all the more poignant when we learn who Solas truly is.

Contributor

Ben Counter is a fantasy and science fiction writer, gaming enthusiast, wrestling fan and miniature painting guru. He was raised on Warhammer, Star Wars and 1980s cartoons that, in retrospect, were't that good. Whoever you are, he is nerdier than you.