10 Times Video Games WASTED Big Actors

The potential of these castings were something else.

Kiefer Sutherland Metal Gear Solid
Konami

Getting a big name to voice a role in a video game used to be prime bait to ship a load more copies way back in the late '90s and early 2000s. Especially if it was a movie tie-in aiming to launch around the same time as the major motion picture it was trying to imitate.

Just take a look at the hype train for the Return of the King video game, and the list of talent the developers eventually managed to get on board. Ian McKellen and Christopher Lee bouncing off each other in the early hours really gave that one weight.

Then you would have the wide range of talent that feature in the early PlayStation 2 Grand theft Auto trilogy. Looking back on it now it might seem more like a vanity project, but all the actors drafted in for those games gave it their all. You could even argue it was what brought Vice City to life.

So with that, let’s take a look at some that were just collecting a paycheck, and some that were horribly misused.

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Resident Evil Aficionado. Video Games & Fried Chicken are my passions. Occasionally some Wrestling. I used to work in Film & TV, but now I Write, Edit & Present for this website and its Youtube Channels.