10 Unwritten Rules Of Gaming Everyone Knows

6. If You Walk Into An Arena, Save

Elder Scrolls Oblivion Arena
Bethesda

Assuming your video game of choice lets you manually save, you’re going to want to do that as soon as you see a round room with a bunch of chest high walls and a few too many healing items or supplies. This is a sure-fire sign that a boss battle is imminent and you’re going to want to immediately stop and save, run a mental scan of the defensible positions in the room and figure out what you’re going to do when you wander three steps forward and all hell breaks loose.

This rings true for old classics like The Legend of Zelda: Ocarina of Time all the way up to your face-off with Smasher in Cyberpunk 2077.

Round rooms are bad news and every gamer knows it... Unless you’re totally overleveled and kitted up to the nines. Then you aren’t trapped in there with them, they’re trapped in there with you.

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Contributor

Jess has been a journalist and content creator in the games industry for over 15 years and has been WhatCulture's resident Australian import and sorry cop since 2020, upping the quotient of swearing and apologising in WhatCulture Gaming's annual blooper videos considerably. She previously worked at GameSpot for 10 years, most notably hosting GameSpot News in addition to E3 live shows, and PAX panels. She regularly livestreams a variety of games on her 'jessmcdonell' YouTube and Twitch channels and hosts the 'Do It On The Day' podcast. She has won awards for her news and feature work in gaming as well as an accolade for her comedic writing (likely an admin error). She can be found on X at @jessmcdonell and Instagram at @jessicamcdonell sharing her current videogame fixations, industry insights, and videos of her cat, Karma.