10 Video Game Abilities Developers Always Get Wrong
6. Flight In Superhero Games
![Iron Man Video Game](https://cdn3.whatculture.com/images/2019/10/da29985c3d891503-600x338.jpg)
The ability to fly is synonymous with superheroes, and with so many characters from both Marvel and DC possessing the ability, it stands to reason that developers should probably have a handle on how to make it work by now.
Unfortunately that's never really been the case. Developers are constantly struggling with how to successfully relay the idea a man can fly in their titles, to the point where the Man of Steel himself, Superman, has yet to appear in a genuinely great title - and no one's tried making one for a good decade.
Flight has always been the main criticism, with devs seemingly unable to convey the agility one man in a suit of armour would have were he to zip between buildings at a high speed, and especially the seamless transition between full on flight and hovering.
Here's hoping that Crystal Dynamics' Avengers game nails this mechanic when it releases next year - for Iron Man's sake, if not ours.