Achievements and trophies have proven to be a real mixed blessing, haven’t they? On the one hand, they’re a great way to encourage players to try new things in their favourite games, experiment with modes, equipment, side-quests and such that they wouldn’t have otherwise. On the other, they’re often very unimaginative, grindy or problematic in a myriad of ways.
Some of them are just so difficult that they can ruin an otherwise perfect trophy/achievement score. Others are so simple or uninspired that they may as well not have been included in the game at all.
When a title implements achievements that are mostly (or entirely) story related or tied to regular boss battles, they’re just unlocked automatically, with none of that achievement hunting feeling that a lot of players crave. When they’re included just for the sake of having a list, it’s a real waste.
Having said this, it’s arguable that no trophy or achievement is too simple.
After all, some players have seemingly never even escape from a game's first area or customise their character after starting. Here (thanks to PSN Profiles’ useful data) are some trophies that should really be 100% unlock rates… but somehow aren't.
10. Taking Names - Cuphead
Completion Rate: 92.46%
As was the case with Dark Souls III’s Ludex Gundyr, this achievement represents probably the easiest feat that a dastardly game can muster.
Cuphead is, first and foremost, a brutally difficult boss rush mode moulded into a full game. Some light run and gun stages are sprinkled throughout, yes, but the lovingly animated bosses are the stars of the show for sure.
This is what gamers sign up for when they jump into Cuphead. The title’s going to give no quarter and shouldn’t be expected to (bosses defeated on easy mode don’t really ‘count’). It gets you started somewhat gently with some relatively predictable foes in the first world, but those who aren’t up to the task will see their training wheels fall off and go careening into a ditch with the upmost rapidity.
Nonetheless, the game’s reputation precedes it and most players should know this. Sadly, the Taking Names trophy, which is rewarded for defeating any boss at all, stands at a 92.46% unlock rate on PSN Profiles, as with every other on this list) at the time of writing. This does not bode well.