10 Video Game Bosses You DON'T Want To Beat
1. Cutie - It Takes Two
It's true that, after several decades of gaming, your tolerance and sensitivity for gore, violence and distressing content reaches a point where even the most grotesque acts hardly make you wince. I've played through some of the goriest games on the market and simply let out little chuckles as enemies explode in a fireworks display of entrails.
Imagine my astonishment then, if you will, when my most deeply-affecting game in years had my girlfriend and I awkwardly executing a stuffed elephant.
In the cooperative adventure It Takes Two, two parents on the verge of divorce find themselves turned into action figures by a curse accidentally enkindled by their rapidly-mentally-deteriorating daughter, and so must discover a way to return to normal as they navigate their own home, seen through tiny eyes.
At one point in their story, they discover their daughter's tears may hold a magical power, and seek to make her cry... by destroying her favourite toy. The kicker here, however, is that the toy - Cutie the Elephant - is alive, and is ridiculously sweet.
Upon discovering she's in mortal danger, she rushes to escape and begs for her life, but the players proceed to literally rip her to pieces... all while she screams that they "could all still be friends", before being brutally thrown to her death and the two parents literally dancing in the tears of their daughter.
Put it this way - after we had murdered Cutie, my girlfriend asked, "is... it this game an 18 [age rating]?", and all I could respond with was, "these parents are - no... WE are - horrible, horrible people."