10 Video Game Cliffhangers That Will Never Be Resolved

9. Advent Rising

The closing moments of 2005's third-person actioner Advent Rising are the very definition of sequel bait, which, considering that the game was intended to be the first part of a trilogy, was an inevitability.

The story follows protagonist Gideon Wyeth, a badass one-man-army type of guy, as he blasts his way through hordes of a sinister alien race called the Seekers. The Seekers are essentially galactic bullies, and have a desire to absolutely decimate the human race, so it's up to you to stop them.

Near the end of the game, it's revealed that the Seekers were only getting up to no good on the orders of someone else, a god-like being called a Koroem. Naturally, Gideon murders this thing as well, and for a moment, it looks like everything has been tied up in a neat little bow. But wait - there's more!

Out of nowhere, a portal opens and sucks Gideon inside, transporting him to a derelict ice planet where it looks like he's been stranded, left to die. After stumbling around aimlessly for a bit, Gideon collapses, but is soon approached by yet another random alien dude who tells Gideon "there is much to be done" before the game just... ends.

Publisher Majesco had big plans for the Advent Rising IP, including two more mainline games, a PSP spinoff, and even some novels. Sadly, the first game underperformed sales-wise, ending this potential franchise before it could really get going.

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WhoCulture Channel Manager/Doctor Who Editor at WhatCulture. Can confirm that bow ties are cool.