10 Video Game Endings That Pissed EVERYONE Off

3. That’s All Folks - Middle Earth: Shadow Of Mordor

shadow of mordor sauron final fight
Monolith

Sometimes an ending stings far worse than it otherwise would because the game preceding it was exponentially better. This is exactly what happened with Monolith’s 2014 action-adventure, Middle-earth: Shadow of Mordor. After a stunning journey that delivered with innovative mechanics, excellent combat, and wonderful use of the original lore, the game ends on a very abrupt low note.

If you thought “It was all a dream” was the worst thing a game could do on this list, let me introduce you to sudden quicktime events!

Because who doesn’t love quicktime events? Oh right, almost everyone. You begin your face-off against the final boss s**t scared about what’s to come given this is the game that birthed the nemesis system which made enemy AI substantially more intelligent. After a couple of cutscenes you execute three button presses correctly and then vanquish the guy who’s been making your life a living hell.

The major complaint from players is that the ending felt massively rushed and unsatisfying, particularly compared to the rest of the game.

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Contributor
Contributor

Likes: Collecting maiamais, stanning Makoto, dual-weilding, using sniper rifles on PC, speccing into persuasion and lockpicking. Dislikes: Escort missions.