10 Video Game Endings That Were Profoundly Insulting
7. Far Cry 3
It's a good job Far Cry 3's gameplay was so consistency exemplary, as everything relating to its story was a complete mess.
From showing off the game with awkward first-person sex scenes at press conferences, to attempting a story about the formerly innocent Jason Brody slowly becoming a tribal warrior, not one part of it was believable, and not one part landed satisfactorily.
Case in point: The ending, where after scores of forced dialogue alluding to how desensitised Brody was becoming, you're suddenly put in control of slaughtering your girlfriend and bedding the tribal leader, Citra, or turning your back on the whole thing and attempting to leave the island. Neither of which attempted to deal with Vaas - otherwise known as "The main villain from the majority of the game, and all the marketing."
Everything Ubisoft built up regarding the maniacal antagonist was hand-waved away earlier in the story when Brody randomly stabs the guy, only for his eyes to re-open before a cut to black. As Vaas was a key part of the story and this death alluded to some sort of 'dream sequence' or other reality-altering reveal, the fact that the 'real ending' was an out-of-nowhere binary choice felt tacked on for emotional resonance - yet it was a sense of weight the game hadn't remotely earned.