10 Video Game Endings That Were Profoundly Insulting

6. Prince Of Persia (2008)

prince of persia
Ubisoft

Before Ubisoft would run Assassin's Creed into the ground, they were trying it with Prince of Persia. As such, this 2008 instalment was intended to be a fresh start, changing the dynamic of gameplay and making the whole story about our hero and Princess Elika falling in love.

Aside from that, said princess' purpose was to help cleanse and purge the world of evil - something you eventually achieve by the end of the game by saving a number of fancy magical trees, though it results in the death of Elika herself. Naturally, just after Elika dies and the land is saved, our Prince is visited by visions of the evil Ahriman, who states he'll bring Elika back in exchange for said trees to be cut down once again.

"No", you're thinking. "That's what we just spent 15 hours trying to prevent, surely?!"

Yet... he does it.

Weirdly - and although the game gives you control over said tree-felling, there aren't multiple endings - the prince proceeds to undo all of his and Elika's work from across the entire game. The pair decide to be together at the expense of dooming the world again, and everything bar their newfound love reverts back to as though the game had never happened.

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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.