10 Video Game Enemies We Can't Believe Got Cut
9. Shadow Of The Colossus - Devil
Team Ico’s Shadow of the Colossus remains a unique moment in gaming even today, foregoing the standard adventure game fair of side quests and NPCs and instead presenting a quiet, vacant world inhabited only by the Colossi. However, the 16 in the final game were originally meant to be joined by a lot more gigantic, stone friends.
Honestly we could’ve picked any of them but one of the things that makes The Devil particularly cool is that it wasn’t giant. In fact, it’s expected to have been similar in size to the Leo colossus, making it perhaps the smallest Colossus in the game.
Devil can be seen in both designer sketches and in early screenshots; a tribal-mask wearing gargoyle of sorts that was, according to the Shadow of the Colossus artbook, designed to be drawn towards the player and then attacked from behind, with Wander leaping out of the grass to jump on its back.
Something else that makes it unique, at least in the design sketches, is that it’s seen to be holding a bow and an arrow which means that at one stage it had a perhaps single-use ranged attack. This theory would’ve made it an incredibly unique fight.
As it stands, Devil and his forgotten brethren never got to see the light of day due to time constraints and storage space limitations.